// cc_lang.h see license.txt for copyright and terms of use // language options that the parser (etc.) is sensitive to #ifndef CCLANG_H #define CCLANG_H class CCLang { public: // when this is true, and the parser sees "struct Foo { ... }", // it will pretend it also saw "typedef struct Foo Foo;" -- i.e., // the structure (or class) tag name is treated as a type name // by itself bool tagsAreTypes; // when true, recognize C++ keywords in input stream bool recognizeCppKeywords; public: CCLang() { ANSI_C(); } void ANSI_C(); // settings for ANSI C void ANSI_Cplusplus(); // settings for ANSI C++ }; #endif // CCLANG_H